• Appearance: They look to be animated, ancient corpses. 7 Any Weapon With A Power That Affects An Entire Group Of Enemies. Unless its body is found and given a proper burial, an edimmu is nearly impossible to destroy. Even sentient beings are afraid of their psionic abilities. It’s not even remotely Monday. Updated February 20, 2020. Such an item might be possessed, haunted by the spirit of a previous owner, or self--aware thanks to the magic used to create it. Undead “Braaaiiiinnnnsssss” When living once just isn’t enough, consider becoming undead! Their main method of fighting is to destroy and eat anything that comes in its way, so be wary of traveling through the caverns of a Dire Troll. These types of weapons are rare, but for a good reason – they can severely unbalance a campaign. Undead Fortitude. Just a heads-up: That coffee we gave you earlier had fluorescent calcium in it so we can track the neuronal activity in your brain. Melee … Their stronghold is The Catacombs, an underground city built under the ruins of an ancient above ground city. ... Revenants in 5e gain +1 Constitution and the Relentless Nature trait. Vampires, mummy lords, and liches of all kinds all return to life if they are reduced to 0 hit points unless adventurers manage to prevent them. In any case, the item behaves like a character, complete with personality quirks, ideals, bonds, and sometimes flaws. It has hearing and darkvision out to a range of 120 feet. Raising the dead is typically not considered the “right thing to do”. ... Rooks fill the place where sentient and non-sentient undead blur. Once you use this feature, you can't use it again until you finish a long rest. Even if an undead creature passes its saving throw it becomes frightened of the wielder until the end of the next turn. Revenants are self-aware, sentient undead who rise from their grave through the power of sheer fury at being unavenged in order to seek retribution on their killers. A sentient item might be a cherished ally to its wielder or a continual thorn in the side Actions. • Ancient dead are undead, risen up through exposure to powerful magic over many years. The second answer is that most powerful, sentient undead have a backup plan in case of death. RELATED: Dungeons & Dragons 5e: 10 Things We Wish We Knew Before Our First Time As A DM A Dire Troll will graft parts of other trolls onto itself, giving them more arms, heads, and mouths for eating. They are sentient, but remember nothing of their previous lives. A banished criminal who dies of thirst sometimes rises as an edimmu, a hateful undead that blames all sentient living beings for its fate. Rise Again. Undead make this saving throw with disadvantage. Desert and plains tribes often exile their criminals to wander as outcasts. Stats: Armor Class: 17 (natural armor) Hit Points: 135 (18d8+54) Speed: 30 ft. They appeared in every edition thereafter as a monster, save for 4th edition where they got weird. Slam. You’ll be able to aimlessly wander the halls of a spooky castle in search of adventurers to siphon the life force from. On a successful save, the effects end. Blackrazor is a sentient chaotic neutral weapon with an Intelligence of 17, a Wisdom of 10, and a Charisma of 19. Some magic items possess sentience and personality. Medium Undead. Once you get mind controlled by them, there is no escape. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. Feared across the multiverse, the Mind Flayers sought to collect mindless slaves and servants to expand their domains. The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically. 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